December 2011

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Dec. 19th, 2011

Colligo Application

THE PLAYER
NAME: Immora
AGE: 28
AIM: Immora
E-MAIL: immora@gmail.com
TIMEZONE: EST

CHARACTERS PLAYED @ COLLIGO: Jack Harkness, Rachel Summers, Kate & Beth Kane

THE CHARACTER
FULL NAME: Caprica Six
SERIES/FANDOM: Battlestar Galactica
AGE: Technically only about six years, but designed to have the emotional maturity and physicality of early 30s
GENDER: Female
SPECIES: Cylon (humanoid model)
SEXUALITY: Bisexual
ALIGNMENT: Shifting

PERSONALITY: As a Number Six, Caprica has certain personality traits in common with her "sisters." She is sensual and has used sexuality to her advantage, possesses a deep religious faith, and has a curiosity for life and what it means to be alive. However, Caprica became very distinct from the other Sixes. A few years into her life, she was given the name "Caprica" after her key role, on the planet Caprica, in infiltrating the human defense systems to enable the near-genocide by the Cylons.

To do this, she had seduced Gaius Baltar, and unexpectedly fell in love with him. She continued growing apart thanks to that love. Her "celebrity" status for a time put her in position to share her questioning of Cylon morals and religious interpretations, joined by the Eight known as Sharon "Boomer" Valerii who had similarly changed by falling in love. Caprica specifically regretted that she had made possible the attack on the humans, and felt it was against God's will. Caprica and Boomer led a movement to reconcile with humanity. The other Cylons, though, turned the reunion with humanity into an occupation, and the complete failure left Caprica regretting and doubting her role again. She and Gaius somewhat rekindled their relationship for a time, joined by the Number Three "D'Anna Biers," but Caprica was heartbroken again when the other two left her to seek out the "Final Five" Cylons.

She developed maternal instincts helping to care for the half-Cylon baby Hera amongst the Cylons, eventually helping Hera's mother get her home again to the human fleet. Caprica was immediately arrested and imprisoned on Galactica. Life in a cell gave her plenty of time to continue her self-questioning. This was assisted, in part, by a "messenger of God" appearing to her in Gaius's form. Eventually, this led her to accept what she'd felt for Gaius while also putting him aside as part of her past. She tried sharing her insights with Saul Tigh in visits to her cell, eventually having an affair with him that resulted in a pregnancy. She was released thanks to the amnesty granted after a Cylon-human alliance, and she hoped to remain with Tigh, but she tragically miscarried at four months after his believed-dead wife returned. Caprica remained estranged from him after that.

Not long after those losses, Hera became the center of another struggle between the allied Cylons and humans and the remaining enemy Cylon models. Caprica joined in the fight to rescue and protect Hera, and in the process, reunited with Gaius for good. Along with the other survivors, Caprica and Gaius made a new home together on a planet dubbed "Earth."

ABILITIES: In the past, she has been able to "download" into a new duplicate body after death, just like all Cylons; that technology is no longer around. There are data ports in her forearms that can be used to interface with Cylon technology designed for that purpose, or with other computers via fiber-optics inserted directly into the arm. Icky, but it has its uses. She can perform some other computer-like feats such as coding and compiling by thought, navigating without instruments, and altering her visual perceptions by "projecting" her own mental image of the world. Compared to a human woman of similar build, she has greater endurance and strength. She is immune to many diseases and radiations that would adversely affect humans…
WEAKNESSES: … but others that have no affect on humans could kill her due to her differing nervous system. Because she is a living being, she can (and has been) be injured and killed by typical means, namely a severed spine and a gunshot to the head; she also still has to breathe, meet nutritional needs, and otherwise live. Though she has computer-like abilities, she still has a psychology like that of a human, and cannot just "turn off" from emotions or sensations.

CANON POINT: Post-series

WHY HAS YOUR CHARACTER CAUGHT THE EYE OF THE COLLECTOR?: In her own words, "[she] was instrumental in the destruction of humanity, but at the same time [she] learned because [she] fell in love." She's also very hot. Oh, and Caprica Six happens to have the appearance of female!Eames, which could cause some huhbuhwuh moments.

PB: Tricia Helfer
JOURNAL: [info]numbersix

WAS THIS CHARACTER HELD FOR YOU?: No
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Jan. 26th, 2008

Reviewing the Heavy Raider

When Caprica interfaces with the Heavy Raider again, she is not surprised to learn that it's getting tired of just sitting around in hiding. While it is used to spending long periods waiting within a basestar before deployment, this is different. She apologizes for the necessity of it, and that she can't visit more often; it's a long walk. If she knew of a closer place to hide it, she would help it get there.

That isn't why she has come, though. The interior of the Heavy Raider is considerably large, and she has not had a chance to better review its inventory yet. She disengages from the interface to have a walkthrough, checking the storage compartments to review the ammunition, extra weapons, and— to her surprise— a large collection of seeds. She supposes they were prepared just in case she needed to grow some food when supplies ran low.

She moves into the rear sections of the Heavy Raider, and is less surprised when she comes upon a row of Centurions. They stand together, deactivated. No movement of their polished limbs, no red light shining in the faceplates. Good. It definitely would not help with blending in if Centurions were walking around. She hopes she never has need to call on them here, and walks on past.

In the next section, though, she has a strong visceral reaction to the sight in there and starts to retreat. An empty black tub rests in the center of the chamber, unlit and unfilled since it isn't in use. Along one wall is a set of tanks, each holding a body identical to hers, none of them showing signs of activation.

She forces herself to stop and assess this. Whoever sent her on the mission might not have known how long it could take or how dangerous it might be, so they must have tried to prepare her for various eventualities. Death was always a possibility. Thus, if she should die, someone had attempted to equip her for resurrection. How successful a resurrection would be with no one there to guide her through it, though, she does not want to fully consider. She shudders to imagine waking up in death throes without someone assuring her that it was behind her. She gives the bodies another study, making sure none of them are actually alive and waiting to be woken up.

No, none of them are living yet. And— no, surely they weren't Sixes who'd had their consciousnesses boxed, their bodies sent along with her as some sort of taunt to make her simply think they were here in case she died again. That would be too horrific.

At least she knows now that they are here. If at all possible, she wants to avoid another death, but there is some reassurance in seeing that it might not be a mortal death after all, assuming no problems with resurrecting. She supposes the Centurions can at least manage some of the procedures. They could move a body into the tank, track the download of her consciousness, and monitor her vitals. The comfort, though, would be very much missing. And to her knowledge, Centurions have never been programmed to assist with a resurrection. She'll have to add that to them, just in case; she passes the necessary instructions on to the Heavy Raider for it to hold in keeping for the Centurions.

She collects some seeds and tucks the packages into her coat before she exits the Heavy Raider. Her flat gets a lot of sunlight through the windowed walls; she might as well make an attempt someday at growing something. For now, though, she has a long walk ahead of her.

It takes awhile to get back into town, but once there, she heads up to the shoreline to find a seat in view of the clocktower. She watches people passing by on their way to shopping or working or just enjoying the beach. She imagines scenarios for their lives, wonders what the reality is, and looks out for any familiar faces. Some of them might enjoy people watching as well, she thinks, but others might just like to sit and chat.

Jan. 10th, 2008

Creating an identity

It feels far more uncomfortable than Caprica expected, but there seems to be no other way to directly access the systems here. It's well after hours at the "internet cafe"— such a strange term— that she had found with Iago, and she sits at one of the computer stations, though she has not turned it on.

She hasn't bothered to wipe the sharp kitchen knife clean yet. First she had cut the connecting end off of the fiber-optic cord, exposing the lighted core. Freeing the light was necessary; the metal connector made it interface with these computers, but a useless barrier for her. Then, carefully, she held the knife and cut into her left palm, grimacing with the pain of it. Once she'd made the incision, she fed the fiber-optic cable through it and up into her arm.
Read more... )

Dec. 29th, 2007

Arrival

Whether it's the rocking movements or the alarm klaxons that wake Caprica Six, she does not know. Her limbs feel stiff and disused as she gradually tests them and opens her eyes towards the ceiling. The noise and motions leave her disoriented and confused. Waking up... )

Dec. 27th, 2007

Information and Videos

Last updated: January 26 2008

If you aren't familiar with Number Six or Battlestar Galactica, or if you already are but like to review or re-enjoy, here are some things I've dug up to somewhat (re)acquaint you with her. The best recommendation, of course, is to (re)watch Battlestar Galactica because it's one of my favorite shows. (This is when you say: "By your command.") Be warned of spoilers for all three aired seasons of BSG.

Information:
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